Time for a game.

Sports Games

Soccer, basketball and pool games are all here. Take penalty kicks and guard the goal in Spot Kick Cup, shoot hoops in Hoop Arc and play pool against 3 rivals in Green Baize. Play volleyball in Bump Rally, bowling in Pin Lane, mini golf in Turf Route and table tennis in Table Reflex; there’s also archery, curling, baseball and hurdles. Across 11 games, angle, power and timing make the difference.

Handpicked Sports games

Spot Kick Cup

A 10-match penalty shootout tournament: in every match you take turns shooting and guarding the goal. When you shoot, aim and catch the swinging accuracy meter in the middle; shots very close to the post or crossbar can’t be saved, but they risk going wide. Rival goalkeepers learn your habits, and rival kickers give away their direction with body language; in later rounds, they bluff. If it’s still tied after 5 kicks each, it goes to sudden death.

2–3 min per match · Play free

Hoop Arc

A 12-match street basketball career at sunset. Pull the ball back with your finger and release, or flick it upward: the direction of your drag sets the angle and its length sets the power. Every shot comes from a new spot: 3 points from behind the line, 2 from inside it. A clean shot that doesn’t touch the rim earns a bonus, and 3 clean shots in a row turn on fire mode (×2). In later matches the hoop moves, wind pushes the ball, and the shot clock and arc preview get shorter.

1–2 min per match · Play free

Table Reflex

A 10-rival table tennis tournament. Angle the ball off the edge of your paddle, add spin with your movement at the moment of contact, and press just before the ball arrives to smash. Rivals predict the ball’s path off the side walls, and their speed, reactions and angled play improve every match. Serve switches every 2 points.

2–4 min per match · Play free

Turf Route

An 18-hole mini golf course, plus a Daily hole. Bank shots off walls and use bumper mushrooms; sand slows the ball, and water adds a penalty stroke and puts the ball back where it was. On later holes, slopes push the ball, spinning propellers block the way and teleporters open shortcuts. The ball has to reach the hole slowly; under par earns 3 stars, run out of strokes and you lose the hole.

1–2 min per hole · Play free

Wind Archer

A 15-tournament archery career. Your sight sways as you breathe: hold to draw the bow, and release while the aim steadies for a moment; wait too long and you tire. The wind pushes your arrows; in later tournaments the target moves, gusts shift mid-flight, balloons give bonus arrows and the time per arrow gets shorter. Shots of 8 or better in a row grow your score multiplier.

1–2 min per tournament · Play free

Pin Lane

A 12-level bowling career: frame matches, spare hunts and strike streaks. A real 10-pin rack, pins that knock each other down, and standard scoring (strike and spare bonuses, an extra ball in the last frame). Set your starting spot and spin, then catch the swinging power meter at the right moment; on later levels, an oily lane pushes the ball sideways.

1–4 min per level · Play free

Stone Glide

Choose the power and direction to send your curling stone into the target rings. Sweep while the stone glides to reduce friction. Score at least 20 points with 5 stones.

100 sec · Play free

Bump Rally

Move your player under the ball and bump it at the right moment. Every pass sends the ball in a new direction; reach 12 hits before you drop it 3 times.

75 sec · Play free

Clean Hit

Time your swing to meet the incoming pitch inside the hitting zone. Make 5 clean contacts out of 8 pitches; the closer you hit to dead center, the more points you earn.

1 min · Play free

Hurdle Tempo

A 15-race hurdles career. Your runner keeps their own pace; you choose when to take off. Low hurdles need a short hop, high barriers and water pits need a long flight with the key held down, and double hurdles need 2 quick steps. Perfectly timed takeoffs build your streak and raise the tempo; clipping a hurdle slows you down, and 3 crashes end the race. Earn stars for your time and a clean run.

1 min per race · Play free

Green Baize

Play 8-ball against 3 rivals in a pool tournament. Set your aim and power, sink your own group and save the 8-ball for last. Watch out for fouls; your rivals get more accurate every round, while your aiming guide gets shorter.

5–8 min · Play free

Good to know

Is there a soccer game?

Yes, Spot Kick Cup. In a 10-match penalty shootout tournament, you take turns shooting and guarding the goal in every match. Rival goalkeepers learn your habits, and rival kickers give away their direction with body language; if it’s tied after 5 kicks each, it goes to sudden death.

Which sports games have a career or tournament?

Spot Kick Cup is a 10-match tournament, and Hoop Arc is a 12-match basketball career. Table Reflex has a 10-match tournament, Wind Archer 15 tournaments, Hurdle Tempo 15 races, Pin Lane 12 levels and Turf Route 18 holes. In Green Baize, you play a pool tournament against 3 rivals.

Which sports games do you play against the computer?

In Table Reflex, your tournament rivals’ speed, reactions and angled play improve every match. In Green Baize, rivals get more accurate from round to round. In Spot Kick Cup, rival goalkeepers learn your habits, and kickers bluff in later rounds.

Do bowling and pool follow real rules?

Pin Lane uses a real 10-pin rack and standard scoring: strike and spare bonuses, plus an extra ball in the last frame. Green Baize plays by 8-ball rules: you sink your own group, save the 8-ball for last and watch out for fouls.

How do I shoot on my phone?

In many games, you press, pull back and release: that’s how you shoot the ball in Hoop Arc, putt the golf ball in Turf Route, throw the curling stone in Stone Glide and hit the cue ball in Green Baize. In Pin Lane, you flick your finger up the lane; in Wind Archer, you hold on the target and release when the bar fills up.

How do I get 3 stars in mini golf?

In Turf Route, finishing a hole under par earns 3 stars. Sand slows the ball, and water adds a penalty stroke and puts the ball back where it was. The ball has to reach the hole slowly; run out of strokes and you lose the hole.